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Note: Servers do not need to subscribe to Workshop maps. These files contain one line per file/collection id, see next section on how to retrieve them. reside) or in the platform directory (not tested). These two files are searched within the csgo directory (the mod directory, where cfg, materials etc. Which reloads the webapi_authkey.txt, subscribed_collection_ids.txt and subscribed_file_ids.txtĪnd retrieves the latest version of these workshop files. These files are automatically loaded on startup and every time one calls ds_get_newest_subscribed_files
![steam workshop installer steam workshop installer](https://i.playground.ru/p/UQFqLvWUZ71WRuGYweDRhQ.png)
To download maps from the workshop, your server needs access to the steam web api. Srcds -game csgo -console -ip .ADDR.HERE +game_type 0 +game_mode 1 +host_workshop_collection 125499818 +workshop_start_map 125488374 -authkey YOURAUTHKEYHERE This will start the server with an "se + mirage collection" and set the start map to de_dust2_se. How to host Workshop Maps with a CS:GO Dedicated Server
![steam workshop installer steam workshop installer](http://4.bp.blogspot.com/-_Im96gku0HQ/VT-rd1Ze9OI/AAAAAAAAAWE/dDxjVO8VFo4/s1600/Steam%2Banouncement%2B1.png)
2 Another way of doing it as explained by a reddit user.
![steam workshop installer steam workshop installer](https://cdn.akamai.steamstatic.com/steam/apps/686810/capsule_616x353_alt_assets_1.jpg)
1.1 Getting Your Web API Authorization Key.1 How to host Workshop Maps with a CS:GO Dedicated Server.
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